Server software installation
Download the selected server edition from its declared source and keep the installation path repeatable.
Build around the 1.0 release with official Linux, Windows, SteamCMD and Docker deployment paths. Choose the location and server size; the template handles the installation.
The template encodes the repeatable server work so the first launch does not begin with a terminal checklist.
Download the selected server edition from its declared source and keep the installation path repeatable.
Apply the required network ports, startup flags and service command for this game.
Keep worlds, configuration and mod data on declared persistent paths across restarts.
Expose service logs and prepare the template for controlled updates, backups and restoration.
The template stays fixed while the location, server size and game edition remain your decisions.
Place the server close to the player group using the same 40+ location network as LightNode VPS.
Start from the recommended memory profile, then size CPU and RAM for players, mods and world scale.
Select the supported edition, update channel and optional mod path before the first start.
Create the VPS and let the game template complete the server installation and first startup.
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT. Game names and trademarks belong to their respective owners. LightNode is not affiliated with or endorsed by the game publishers listed on this page.